Wednesday, 28 September 2011


I went to euro gamer a few days ago and got some feed back and the main concern is defining form in my models because it is very easy to get completely sucked in to the whole technical aspects of the model and easy to forget the reason behind it; so I was practicing doing some speedy blocky models to define basic form and without worrying too much on topology.
 then i did a quick portrait sketch after a small thumbnail...and some of the areas look darker in here or hopefully its just my screen.

Wednesday, 21 September 2011





























quick vase sketch and some portrait sketches..havent done these in a while so found it quite challenging as the silhouette kept getting changed due the fact i cant keep my head still and turning to look;/

Tuesday, 20 September 2011
































I did a small thumbnail sketch then decided to do a quick sketch in colour. The face sketch was about 15 something minutes and then some more hand drawings( i m slightly more pleased with the hand drawings compared to yesterday). The portrait on the other hand is quite messy and will try and fix issues but it was mostly a quick thing but still no excuse..im thinking of maybe revisiting it on a later date.
p.s next time i just want to push the initial sketch itself future rather than doing a colour one or i might just do both and spend slightly longer

Monday, 19 September 2011

This year I want to do more conceptual art, well not in the sort of game art way ..but more towards fineart. The art isnt as extravagant as splashing paint but its the whole idea of producing something thats meant to be something but u cant see it yet..these quick sketches should take roughly 10-20mins. The idea behind these are to try and do interesting colour ideas and layouts and just mostly having fun with it. I ve had some personal commitments lately as my dad is having this surgery done all so i dont have as much time to sit and do finished work or 3d so Ive been doing some quick sketches instead and itll be great to try and use those sketches as a basis for a painting or just a quick colour sketch.

Sunday, 18 September 2011

some sketches i did yesterday but completely forgot until now ..



port drawing of friend- practicing pencil rendering

Thursday, 15 September 2011





This is a model of a colleague, its a shame i only had 2 ref pics so it was pretty difficult to compare in terms of likeness but i did the best I could and I know there are various areas i would like to fix but this was almost like a study and it went rather well. This also was probably my fastest model I ever did in almost less than a day and I also managed to get this imported in 3 different engines. It was very difficult to figure out how to do it (cry e3 - for me anyway) mostly because this is a proper sdk and also released this august so there are not that many tutorials to follow but I did get there in the end somehow. The only problem was the alpha which is currently unavailable (i read this in some manual somewhere) so I played around with the opacity to try and slightly blend the hair clumps.